Synchronous learning best practices: An action research study
ARTICLE
Clyde A. Warden, James O. Stanworth, Jian Biao Ren, Antony R. Warden
Computers & Education Volume 63, Number 1, ISSN 0360-1315 Publisher: Elsevier Ltd
Abstract
Low cost and significant advances in technology now allow instructors to create their own virtual learning environments. Creating social interactions within a virtual space that emulates the physical classroom remains challenging. While students are familiar with virtual worlds and video meetings, they are inexperienced as virtual learners. Over a nine year period we applied iterative cycles of action research through numerous large classes to systematically uncover attributes of success when executing synchronous learning in distributed environments. Findings show technology is not the source of problems; rather, difficulties emerge from human behaviors and their interactions with system features. We conclude with practical takeaway guidelines for video conferencing and immersive virtual environments and a model of nexus of control that elaborates software and classroom management attributes that can lead to successful execution.
Citation
Warden, C.A., Stanworth, J.O., Ren, J.B. & Warden, A.R. (2013). Synchronous learning best practices: An action research study. Computers & Education, 63(1), 197-207. Elsevier Ltd. Retrieved March 19, 2024 from https://www.learntechlib.org/p/132278/.
This record was imported from Computers & Education on January 29, 2019. Computers & Education is a publication of Elsevier.
Full text is availabe on Science Direct: http://dx.doi.org/10.1016/j.compedu.2012.11.010Keywords
- action research
- Aptitude Treatment Interaction
- best practices
- Classroom Techniques
- Delivery Systems
- Distance education and telelearning
- Distributed learning environments
- educational technology
- Interactive Learning Environments
- online courses
- pedagogical issues
- Physical Environments
- Program Implementation
- teaching methods
- Teaching/Learning Strategies
- Technological Literacy
- technology integration
- Technology Uses in Education
- Virtual Classrooms
- Virtual Environments
Cited By
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Using Positive Visual Stimuli to Lighten The Online Learning Experience through In Class Questioning
Chia-Hung Lai & Ming-Chi Liu, Department of Engineering Science National Cheng Kung University, Taiwan; Chia-Ju Liu, Graduate Institue of Science Education National Kaohsiung Normal University, Taiwan; Yueh-Min Huang, Department of Engineering Science National Cheng Kung University, Taiwan
The International Review of Research in Open and Distributed Learning Vol. 17, No. 1 (Feb 02, 2016)
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Exploration of Best Practices to Support Active Learning in a Synchronous Multi-Site Learning Environment
Min Liu, Emily McKelroy, Elena Winzeler, Doris Adams, Patrick Davis, Kamran Ziai & Rochelle Roberts, University of Texas at Austin, United States
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (Oct 27, 2014) pp. 1190–1199
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