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Browsing by Subject: Multimedia

  1. A constructivist learning experience: Reconstructing a web site using web based multimedia authoring tools

    Ken Neo, Mai Neo & Mai Neo

    Australasian Journal of Educational Technology Vol. 17, No. 3 (Jan 01, 2001)

    This paper focuses on using multimedia to create a constructivist learning experience as well as to innovate a multimedia mediated constructivist learning (MMCL) model based on a course given to... More

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  2. Using interactive multimedia to improve operator training at Queensland Alumina Limited

    Sue Bennet & Peter Reilly

    Australasian Journal of Educational Technology Vol. 14, No. 2 (Jan 01, 1998)

    Queensland Alumina Limited (QAL) and the Interactive Multimedia Unit (IMU) at Central Queensland University (CQU) have recently completed a joint project involving the design, development and... More

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  3. Experiences and Countermeasures in a Web-Based English Teaching Project

    Yanfei Liu

    International Journal of Emerging Technologies in Learning (iJET) Vol. 10, No. 2 (Mar 22, 2015) pp. 53–57

    English learners are provided by the Web with fast, abundant and authentic materials. Besides, the features in hypertext structure, multimedia capabilities and online communication have a great... More

    pp. 53-57

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  4. Multimedia Based E-learning : Design and Integration of Multimedia Content in E-learning

    Abdulaziz Alsadhan, Department of Software Engineering, Collage of Information and Computer sciences, King Saud University, Riyadh, Saudi Arabia; Sami Alhomod, Department of Management Information Systems, Collage of Business Administration, King Saud University, Riyadh, Saudi Arabia; Mohd Shafi, Deanship of distance and E Learning, King Saud University, Riyadh, Saudi Arabia

    International Journal of Emerging Technologies in Learning (iJET) Vol. 9, No. 3 (May 10, 2014) pp. 26–30

    The advancement in multimedia and information technologies also have impacted the way of imparting education. This advancement has led to rapid use of e learning systems and has enabled greater... More

    pp. 26-30

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  5. Effects of Applying the Site Map Principle in an Online Learning Environment in Higher Education

    Laura Porta Simó, Roser Beneito-Montagut, Javier Melenchón Maldonado & Antoni Marín-Amatller, IT, Multimedia and Telecommunications Department, Open University of Catalonia, Rambla del Poblenou 156, Barcelona 08018, Barcelona, Spain, Italy

    International Journal of Emerging Technologies in Learning (iJET) Vol. 10, No. 7 (May 04, 2015) pp. 31–38

    Web interfaces play a very important role in teaching-learning processes in virtual environments, since this is how students carry out their activity. This paper describes a web interface for... More

    pp. 31-38

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  6. Effectiveness of adaptive assessment versus learner control in a multimedia learning system

    Ching-Huei Chen & Shu-Wei Chang, National Changhua University of Education, Taiwan

    Journal of Educational Multimedia and Hypermedia Vol. 24, No. 4 (October 2015) pp. 321–341

    The purpose of this study was to explore the effectiveness of adaptive assessment versus learner control in a multimedia learning system designed to help secondary students learn science. Unlike... More

    pp. 321-341

  7. Technology review for mobile multimedia learning environments

    Georgios Styliaras, University of Patras, Greece

    Journal of Educational Multimedia and Hypermedia Vol. 24, No. 4 (October 2015) pp. 403–429

    Nowadays, the technological advancement in mobile devices has made possible the development of hypermedia applications that exploit their features. A potential application domain for mobile devices... More

    pp. 403-429

  8. Exploring a Framework to Design Desktop Recording Lectures (DRLs)

    Jorge Reyna, Macquarie University, Australia

    EdMedia + Innovate Learning 2015 (Jun 22, 2015) pp. 1302–1311

    This research proposal explores a model to improve students' engagement in Desktop Recording Lectures (DRLs). The model incorporates five elements that are hypothesised to affect students'... More

    pp. 1302-1311

  9. Where educational media meets the college lecture course: Increasing class engagement using interactive online modules

    Mya Thompson, Cornell University, United States

    EdMedia + Innovate Learning 2015 (Jun 22, 2015) p. 960

    Remember coming to lecture with only a vague idea of what you’d be learning about for the next hour? Instead, hundreds of students in Cornell University’s Evolution and Diversity class arrived this... More

    p. 960

  10. Examining the Effects of Employing Various Multimedia Tools in a Flipped Classroom on Pre-Service Teachers’ Self Efficacy and Knowledge Application Abilities

    Aileen Watts & Mohamed Ibrahim, Arkansas Tech University, United States

    EdMedia + Innovate Learning 2015 (Jun 22, 2015) pp. 971–977

    The purpose of this study was to examine the effects of employing various multimedia tools in a flipped classroom on pre-service teachers’ self-efficacy and knowledge application abilities. The... More

    pp. 971-977

  11. Aim High, Aim Low: Improving Learning in Large Biology Classes with High Tech Lectures and Low Tech Labs

    Mary Tyler, Ryan Cowan, Farahad Dastoor & Kevin Tracewski, University of Maine, United States

    EdMedia + Innovate Learning 2015 (Jun 22, 2015) pp. 328–330

    As budgets shrink and class sizes increase, we have used new educational technologies to increase access to our large introductory biology course while reducing costs and enhancing student... More

    pp. 328-330

  12. Novel Multimedia-Rich Learning-Management System Fosters Collaborative Learning in Online and Hybrid Courses

    Seth Tyler, Ronald Kozlowski, Ryan Cowan & Matthew Newman, University of Maine, United States

    EdMedia + Innovate Learning 2015 (Jun 22, 2015) p. 108

    Finding that commercial course- and learning-management systems were unable to meet the needs of all of our school’s courses, we developed an in-house application rich in multimedia content to... More

    p. 108

  13. Effect of Exercise Program Supported By Educational Technology (Multimedia Technology) On Attention, Motor Skills, and Performance Level for Tumbling Skills In Omani Children With Hearing Disabilities

    Sahar El Shourbagi, Manar Shahin, Badreya Al-Hadabi & Khalid Al-Saadi, Sultan Qaboos University, Oman

    EdMedia + Innovate Learning 2015 (Jun 22, 2015) p. 21

    The purpose of this study is to test the effect of program supported by Multimedia Technology, which serves the education process for some basic tumbling skills for the sport of gymnastics and to... More

    p. 21

  14. Using an E-Text as the Instructional Resources of a Flipped Classroom: A Case Study

    Jacob Enfield, California State University Northridge, United States

    E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 1758–1764

    The flipped, or inverted, classroom model of instruction has been an effective pedagogical strategy for over a decade (Baker, 2000; Bates, 2012). However, for this approach to be effective the... More

    pp. 1758-1764

  15. Minimizing interaction mechanics to improve active reading on tablet textbooks

    Jennifer George-Palilonis, Ball State University, United States; Davide Bolchini, Indiana University-Purdue University Indianapolis, United States

    E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 1471–1476

    By highlighting, annotating and reorganizing material, students engage in active reading. Fundamental to learning, active reading is limited by emerging tablet textbooks designed for browsing... More

    pp. 1471-1476

  16. The New Environment of Virtual World 3D: Mobile e-Learning System to Manage Courses and Video Lectures

    Flavio Fontana, ENEA, University of Rome, Italy, Italy; Mauro Marani & Enrico Cosimi, ENEA, Italy; Giangiacomo Ponzo, TRAIN Consultant, Italy

    E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 1085–1091

    In this paper an innovative environment to manage 3D virtual worlds and interactive e-learning objects applied in several energy contexts is discussed. The last version of the Virtual World 3D... More

    pp. 1085-1091

  17. The e-Potato: A Multidisciplinary and Multimedia Youth Online Program

    Cassidy Hall & Martha Raidl, University of Idaho, United States

    E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 587–592

    The e-Potato is a four-lesson multi-disciplinary curriculum that incorporates the use of technology. This curriculum targets 6th graders, is led by the instructor, and contains numerous multimedia... More

    pp. 587-592

  18. A Cloud-based Education Platform: “Deyan” Campus E-learning System

    Hao Yang, Zhongwu Zhu & Zhumei Liu, Guizhou GreenNet Technology Co., Ltd, China

    E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 522–527

    By proactively communicating with competent department of education, principals, teachers and parents, GreenNet Technology Company obtains sufficient knowledge about current educational demands in ... More

    pp. 522-527

  19. Using the potato to develop an interdisciplinary and interactive online youth education program

    Martha Raidl & Cassidy Hall, University of Idaho, United States

    E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 144–148

    An online youth education program was designed around potatoes, one of the most commonly consumed vegetables, especially by children. This interdisciplinary four-lesson potato curriculum covers... More

    pp. 144-148

  20. Innovation Digital Teaching Aids Research on Multimedia Touch-Like Virtual Electronic White Board Design

    Sou-Chen Lee, Lung-Hwa University of Science and Technology, Taiwan

    E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 120–123

    Nowadays, "Screen Touch" is an important technology in the digital application that whenever a mobile device, phone, tablet, laptop or large screen all can use the touch screen when the operation... More

    pp. 120-123