Papers tagged with serious gaming
-
Exploring the quality of skill-mastery prediction from Bayesian network learner models for smartphone-based paediatric care training in low-resource settings
World Conference on Mobile and Contextual Learning Volume 2019, Number 1
-
The added value of a gaming context and intelligent adaptation for a mobile learning application for vocabulary learning
Computers & Education Volume 76, Number 1
-
Computer adaptive practice of Maths ability using a new item response model for on the fly ability and difficulty estimation
Computers & Education Volume 57, Number 2
-
Serious Gaming at School: Reflections on Students' Performance, Engagement and Motivation
International Journal of Game-Based Learning Volume 4, Number 1