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Towards Serving the Data Warehousing/Business Intelligence Industry Better: Enrichment of a Postgraduate Course
EdMedia + Innovate Learning Volume 2018, Number 1 EdMedia: World Conference on Educational Media and Technology
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Digital Places: Location-based Digital Practices in Higher Education using Bluetooth Beacons
EdMedia + Innovate Learning Volume 2018, Number 1 EdMedia: World Conference on Educational Media and Technology
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Using Mobile Makerspaces to Support Classroom-based Augmented Reality (AR): A Scalable Framework for Encouraging Creativity and Innovation
EdMedia + Innovate Learning Volume 2018, Number 1 EdMedia: World Conference on Educational Media and Technology
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Creative Use of Augmented Reality (AR) in the Classroom: A Synopsis of Three Empirical Studies
EdMedia + Innovate Learning Volume 2018, Number 1 EdMedia: World Conference on Educational Media and Technology
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The preferred situational context scenario type for drama based learning experience in digital theater.
EdMedia + Innovate Learning Volume 2018, Number 1 EdMedia: World Conference on Educational Media and Technology
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A digital theater for drama based learning in the classroom
EdMedia + Innovate Learning Volume 2018, Number 1 EdMedia: World Conference on Educational Media and Technology
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Developing a Marker-based Handheld Augmented Reality Application for Learning Mathematics
EdMedia + Innovate Learning Volume 2018, Number 1 EdMedia: World Conference on Educational Media and Technology
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