Search results for math
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Journal of Educational Technology Systems Vol. 36, No. 3 (2008) pp. 287–295
In this article, I propose a technology-supported teaching and learning model that aims to bridge the gender gap identified in areas such as mathematics and science. Further, this model promotes collaboration between teacher educators and K-12...
Would We Teach without Technology? A Professor's Experience of Teaching Mathematics Education Incorporating the Internet
Educational Research Vol. 45, No. 1 (2003) pp. 61–77
Asynchronous computer-mediated discussions supplemented instruction in mathematics for 10 inservice elementary teachers. Analysis of online discourse revealed three issues: exploration of math phobia; equity in math teaching, including special needs ...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2004 (2004) pp. 2379–2384
The main purpose of this study is to examine the gender and race differences in student beliefs about careers in math and science, their attitudes towards math and science and their confidence in the use of technology. A secondary purpose of this...
Journal of Educational Technology Systems Vol. 36, No. 4 (2008) pp. 415–431
Spring term of 2005, three Web-assisted undergraduate mathematics courses were taught at the University of Idaho: Math 235 Mathematics for Elementary Teachers 1; Math 236 Mathematics for Elementary Teachers II; and Math 391 Modern Geometry. While...
Interaction and Communication: An Examination of Gender Differences in Elementary Student Mathematics and Science Learning Using CMC
Journal of Educational Technology Systems Vol. 30, No. 4 (2002) pp. 403–26
Describes a study conducted in a fifth- and sixth-grade classroom in Toronto that explored gender differences from two perspectives: student interaction patterns, and communication patterns. Examined interaction patterns of students' math and...
Journal on School Educational Technology Vol. 5, No. 4 (2010) pp. 35–43
This paper looks at the design process of an inquiry-based mathematics and science unit in two urban grade nine classes. Three teachers who teach in an urban, all-girls' junior high school collaborated with math/science and educational experts to...
Secondary Students Learning Mathematics through Digital Game Building: A Study of the Effects and Students' Perceptions
International Journal for Technology in Mathematics Education Vol. 23, No. 1 (2016) pp. 25–34
This study explored secondary students' learning experiences in mathematics through digital game building. In this study, students were asked to become designers and builders in order to coauthor their own mathematics learning. Grounded in...
Canadian Journal of Learning and Technology / La revue canadienne de l’apprentissage et de la technologie Vol. 35, No. 3 (Jul 21, 2010)
The main purpose of this design-based research study is to examine the effects of an inquiry-based learning environment, with the support of videoconferencing, on both rural and urban secondary students’ mathematics and science learning. An...
Canadian Journal of Learning and Technology / La revue canadienne de l’apprentissage et de la technologie Vol. 33, No. 1 (Feb 15, 2007)
Engaging in Computer-assisted learning in mathematics: Any effect on adults with learning disabilities?
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 4471–4475
The purpose of this study is to examine the effects of computer-assisted instruction (CAI) on adult students with learning disability in fundamental mathematics education. This examination includes comparing the results of adult learners...
Enhancing Student Learning: A Model for Technology-Enabled Inquiry with the Support of a Virtual Mentorship Program
Journal of Educational Technology Vol. 6, No. 1 (2009) pp. 41–53
Research is starting to show that an inquiry-based approach can positively impact student learning. In this paper, the author propose a model of inquiry-based learning with the support of virtual mentorship. They identify the key players involved,...
International Journal of Online Pedagogy and Course Design Vol. 2, No. 3 (July 2012) pp. 19–31
In this paper, the authors seek, through the theoretical framework of situated cognition learning theory, to document and understand the experiences and views of teachers who are in their first year of instructing secondary students online. Using a...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2005 (October 2005) pp. 2194–2198
In this paper, we seek to understand and document the experiences and views of teachers who are in their first year of instructing secondary students online. Specifically, we wished to pursue the following research objectives: What are practicing...
Are You Ready to Teach Secondary Mathematics in the 21st Century? A Study of Preservice Teachers' Digital Game Design Experience
Journal of Research on Technology in Education Vol. 45, No. 4 (2013) pp. 309–337
This research study examines preservice teachers' experiences of learning through game design. In particular, we investigate how their perceptions of digital games have evolved through the process of designing and building their own educational...
Contemporary Issues in Technology and Teacher Education Vol. 6, No. 2 (June 2006) pp. 204–217
This article shares an approach to teaching mathematics teacher education courses incorporating asynchronous online discussions. Specifically, this research is guided by the following research questions: (a) How would online discussions contribute...
Topics: Preservice Teachers, Technology integration, research, teacher education, Integration, Mathematics, Preservice Teacher Education, Professional Development, computer mediated communication, Teaching Methods, Blended Learning, Inclusive Education, Research Methods
World Conference on Educational Media and Technology 2004 (2004) pp. 3035–3040
The purpose of this study is to present design recommendations for online learning derived from an experiment that compares at risk adult students using computer-assisted learning with those who did not. Quantitative results as well as qualitative...
Society for Information Technology & Teacher Education International Conference 2016 (Mar 21, 2016) pp. 579–583
The educational potential of digital games (hereafter games) has increasingly grabbed people’s attention. However, limited attention has been given to the use of games for other important purposes such as how games can be employed to address issues...
Topics: Games & Simulations
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 2569–2576
The main goal of this paper is to examine pre-service teachers’ experiences of learning through game design and how such experience impact on their perceptions.Using a case study approach, this paper explores 21 preservice teachers' perceptions...
Canadian Journal of Learning and Technology / La revue canadienne de l’apprentissage et de la technologie Vol. 34, No. 2 (Mar 25, 2009)
This study examines preservice teachers’ perceptions about cyberbullying. Specifically, the following questions guide the research: (i) To what extent are preservice teachers concerned about cyberbullying? (ii) How confident are preservice teachers...
Journal of Educational Technology Vol. 6, No. 3 (2009) pp. 42–57
The focus of this paper is on knowledge-building in a technology-supported learning environment in higher education through a longitudinal study of a graduate course from 2003 to 2007. The primary question is: how do learning conditions designed...