Search results for author:"Karen Murcia"
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Talking about science in interactive whiteboard classrooms
Karen Murcia; Rachel Sheffield; Rachel Sheffield
Australasian Journal of Educational Technology Vol. 26, No. 4 (Jan 01, 2010)
Teachers using interactive whiteboards (IWB) effectively can engage and motivate students with a range of digital resources to explore science's role in making sense of our world and to construct knowledge of key scientific concepts. The case study...
Language: English
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Multi-Modal Representations in Primary Science: What's Offered by Interactive Whiteboard Technology
Karen Murcia
Teaching Science Vol. 56, No. 1 (March 2010) pp. 23–29
This paper reports on exploratory research that examined how students learn Science with an interactive whiteboard. In this study, the IWB was found to support a range of multimodal representation types including verbal, graphic, tabular,...
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Finding the Way: Signposts in Teachers' Development of Effective Interactive Whiteboard Pedagogies
Karen Murcia; Susan McKenzie
Australian Educational Computing Vol. 24, No. 1 (July 2009) pp. 23–29
This paper describes the process and outcomes of an action research project conducted in collaboration with classroom teachers who developed strategies that utilized Interactive Whiteboard technology for improving children's literacy and numeracy....
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Teacher Orchestration of Multimodal Resources to Support the Construction of an Explanation in a Year 4 Astronomy Topic
Mark Hackling; Karen Murcia; Khadeeja Ibrahim-Didi
Teaching Science Vol. 59, No. 1 (March 2013)
Video-based classroom research is opening-up exciting new insights into how teachers generate productive opportunities for student engagement in quality learning. This research reveals the extent to which effective teachers draw on a range of...
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Learning in Transformational Computer Games: Exploring Design Principles for a Nanotechnology Game
Martin Masek; Karen Murcia; Jason Morrison; Paul Newhouse; Mark Hackling
Joint Australian Association for Research in Education and Asia-Pacific Educational Research Association Conference (AARE-APERA 2012) World Education Research Association (WERA) Focal Meeting (December 2012)
Transformational games are digital computer and video applications purposefully designed to create engaging and immersive learning environments for delivering specified learning goals, outcomes and experiences. The virtual world of a...
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Secondary School Students' Attitudes to Nanotechnology: What Are the Implications for Science Curriculum Development?
Karen Murcia
Teaching Science Vol. 59, No. 3 (2013) pp. 15–21
Nanotechnology is guided by the assumption that with the ability to shape or re-shape at the molecular level, we could manipulate the physical world. Some speculate that this ability will be the beginning of the next technological revolution. Hence, ...
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Teaching for Scientific Literacy with an Interactive Whiteboard
Karen Murcia
Teaching Science Vol. 54, No. 4 (December 2008) pp. 17–21
Developing scientific literacy drove the teaching and learning experiences provided to pre-service primary education teachers. Interactive whiteboard (IWB) pedagogy was used to engage and motivate these students' to explore science's role in making...
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Slowmation: A Multimodal Strategy for Engaging Children with Primary Science
Jeff Brown; Karen Murcia; Mark Hackling
Teaching Science Vol. 59, No. 4 (December 2013) pp. 14–20
Multimedia technologies such as Slowmation can be used to enhance curriculum resources and support innovative teaching methods. This case study research of a rural multi-aged class of primary science students included analyses of classroom captured...