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Teaching Problem Solving through Game Design: Reflections on Game Design and Learning Summer Camp
PROCEEDINGS

, Michigan State University, United States ; , Yeditepe University, Turkey ; , Michigan State University, United States

Society for Information Technology & Teacher Education International Conference, in Austin, Texas, USA ISBN 978-1-880094-92-1 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA

Abstract

In this paper, we report the preliminary findings of the first Game Design and Learning Summer Camp, which was held in Istanbul, Turkey for the first time in the summer of 2011. Here we share the first insights we gained from the camp, as well as the design decisions we made while constructing our curriculum and activities. We also talk about our data collection process and sources, and our plans for future iterations.

Citation

Akcaoglu, M., Boyer, D.M. & Kereluik, K. (2012). Teaching Problem Solving through Game Design: Reflections on Game Design and Learning Summer Camp. In P. Resta (Ed.), Proceedings of SITE 2012--Society for Information Technology & Teacher Education International Conference (pp. 3-7). Austin, Texas, USA: Association for the Advancement of Computing in Education (AACE). Retrieved April 24, 2019 from .

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Cited By

  1. Teaching problem solving through making games: Design and implementation of an innovative and technology-rich intervention

    Mete Akcaoglu, West Virginia University, United States

    Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 597–604

These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact info@learntechlib.org.