E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Orlando, Florida, USA ISBN 978-1-880094-83-9 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA
During the last decade, the quest for novel approaches to leadership training has brought considerable attention to immersive learning simulations and serious games. This paper discusses innovative approaches for the design and development of learning simulations and games targeting core leadership competencies, such as critical thinking, problem solving, and decision making. This paper describes a number of effective instructional strategies for maximizing learning outcomes and cites specific examples of employing these strategies within the management training curricula at a major defense university. Specific emphasis is placed on the ways to leverage proven Experiential Learning (EL) techniques to create powerful learning experiences.
Andrews, A., Sanchez, A. & Lee, A. (2010). Using Immersive Learning Simulations for Leadership Training. In J. Sanchez & K. Zhang (Eds.), Proceedings of E-Learn 2010--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 409-417). Orlando, Florida, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 25, 2019 from https://www.learntechlib.org/primary/p/35581/.
© 2010 Association for the Advancement of Computing in Education (AACE)
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