A Cursory Examination of Second Life at Korea University
Eulho Jung, University of Minnesota - Twin Citites, United States ; Sahoon Kim, Jungju Cha, University of Wisconsin - Madison, United States ; Sungyong Chun, Kyungdong University, Korea (South)
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Vancouver, Canada ISBN 978-1-880094-76-1 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA
This study examines how Second Life assimilates with the atmosphere of Korea University and how professors at Korea University use Second Life for the class. It also investigates students’ participant and motivation change. This study used qualitative methodology. With methodology based on Case Study, we used Grounded theory. We examined 1 undergraduate courses in Second Life and interviewed 1 professors and 5 students at Korea University. Results indicate that Second Life is still taking the first step as a shape of additional tools for pre-existing environment. However, many students are enjoying their new virtual world for the class, showing cooperation with classmate in Second Life. We believe that this study may contribute to our theoretical notions about processes related to virtual world for learning and provide students a dynamic, interactive, and enjoyable learning environment.
Jung, E., Kim, S., Cha, J. & Chun, S. (2009). A Cursory Examination of Second Life at Korea University. In T. Bastiaens, J. Dron & C. Xin (Eds.), Proceedings of E-Learn 2009--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (p. 3518). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE).
© 2009 Association for the Advancement of Computing in Education (AACE)