The Zon Project: Creating a Virtual Environment for Learning Chinese Language and Culture
PROCEEDINGS
D. Matthew Boyer, Mete Akcaoglu, Michigan State University, United States
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Vancouver, Canada ISBN 978-1-880094-76-1 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA
Abstract
The Zon Project is building a multi-user, game-based virtual environment to support learning Chinese language and culture. From its core, Zon is designed to be a multiplayer, online environment facilitating learning through gameplay. A goal of the project is to address issues hampering foreign language instruction, including the need for high quality feedback and participation in persistent environments. Being web-based, Zon provides real-time, on-demand connection to interactive learning activities and authentic cultural information. The game provides the opportunity for players to learn from non-player characters, responsive game agents, and other players.
Citation
Boyer, D.M. & Akcaoglu, M. (2009). The Zon Project: Creating a Virtual Environment for Learning Chinese Language and Culture. In T. Bastiaens, J. Dron & C. Xin (Eds.), Proceedings of E-Learn 2009--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 2389-2393). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved March 19, 2024 from https://www.learntechlib.org/primary/p/32818/.
© 2009 Association for the Advancement of Computing in Education (AACE)
Keywords
References
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