EdMedia + Innovate Learning, in Vienna, Austria ISBN 978-1-880094-65-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
While virtual learning environments (VLEs) are popular topics of discussions among researchers, the educational value of the environments is still not clear and the efficacy of such environments as educational tools is still largely untested. Many researchers share concerns as to whether VLEs actually simulate authentic settings, provide users with adequate to real-life tools, and allow learning to occur through the experience, rather than simply providing an enjoyable journey through fantasy worlds. One of the aspects of ongoing research of the VLEs is use of spatial and social presence and their impact on learning. The proposed exploratory study will investigate the effectiveness of social and spatial presence co-variation in terms of their combined and individual impact on short and long term learning outcomes. The study will be based on a 3D VLE representing the Galilean Moons of Jupiter designed for helping high-school and college students to learn the Kepler’s laws.
Ruzhitskaya, L. & Speck, A. (2008). Impact of Spatial and Social Presence on Learning in Virtual Learning Environments. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 5379-5388). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).
© 2008 Association for the Advancement of Computing in Education (AACE)