
The conceptual structure of generative learning objects (GLOs)
PROCEEDINGS
Tom Boyle, Dejan Ljubojevic, Martin Agombar, Enzian Baur, London Metropolitan University, United Kingdom
EdMedia + Innovate Learning, in Vienna, Austria ISBN 978-1-880094-65-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
T The aim of this paper is to provide a conceptual framework that can be used to understand, author and adapt generative learning objects (GLOs). A definition of generative learning objects (GLOs) is followed by an overview of the GLO authoring tool. The central part of the paper deals with describing the conceptual structure of GLOs, using a ‘play’ metaphor. This provides a framework that enables the authoring and adaptation of generative learning objects.
Citation
Boyle, T., Ljubojevic, D., Agombar, M. & Baur, E. (2008). The conceptual structure of generative learning objects (GLOs). In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 4570-4579). Vienna, Austria: Association for the Advancement of Computing in Education (AACE). Retrieved September 24, 2023 from https://www.learntechlib.org/primary/p/29022/.
© 2008 Association for the Advancement of Computing in Education (AACE)
Keywords
References
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