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The Effects of a Museum of Science Fiction Event on Participant Knowledge and Interest in Science

, Museum of Science Fiction, United States ; , Technology for Learning Consortium, Inc., United States ; , NASA Goddard Space Flight Center, United States ; , Museum of Science Fiction, United States

JCMST Volume 39, Number 4, ISSN 0731-9258 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA

Abstract

The informal learning environment of the Museum of Science Fiction’s Escape Velocity event offers an integration of science and science fiction in a variety of activities, talks, events, exhibits, and panels to further attendees’ interest. This study examined the efficacy of this event as a learning experience through a survey of attendees. Attendees reported increasing their knowledge of STEM, being able to join many STEM activities, feeling empowered to connect with NASA scientists and resources, intending to look for ways to find out more, and wanting to learn more about NASA science. Those who attended NASA-related panels reported statistically significant gains in knowledge and interest as a result of attending panels on Habitable Worlds, Apollo 50th Anniversary, and Weather on Earth/Weather in Space.

Citation

Viggiano, G., Davis, H., Ng, C. & Sweeney, M. (2020). The Effects of a Museum of Science Fiction Event on Participant Knowledge and Interest in Science. Journal of Computers in Mathematics and Science Teaching, 39(4), 361-382. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE). Retrieved April 14, 2021 from .