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Math Snacks Early Algebra: Successes and Challenges of a Research Design for Computer-Based Games in Mathematics Classrooms
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, , , , Math Snacks, New Mexico State University, United States

Society for Information Technology & Teacher Education International Conference, in Las Vegas, NV, United States ISBN 978-1-939797-37-7 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA

Abstract

Early algebra is an emerging term in mathematics education research (Lins & Kaput, 2004) focused on the introduction of algebraic thinking in the elementary grades. Educational researchers and game developers at our land-grant university are using a proven successful process to create new computer-based games, which will increase early algebra preparation for formal algebra learning. The new games are grounded at the earliest levels in numerical and visual environments and move toward more abstract and symbolic understanding. To successfully infuse video games into schools, we need good design models, positive player experiences, and strategies to integrate games into curricula (Leatham, 2007). This paper will outline the successes and challenges of implementing the research design of two new games and one interactive tool to promote inquiry-based learning in mathematics classrooms.

Citation

Morales, S., Trujillo, K., Mucundanyi, G. & Torres Castillo, R. (2019). Math Snacks Early Algebra: Successes and Challenges of a Research Design for Computer-Based Games in Mathematics Classrooms. In K. Graziano (Ed.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 2185-2191). Las Vegas, NV, United States: Association for the Advancement of Computing in Education (AACE). Retrieved December 9, 2019 from .

Slides