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Education and Information Technology Annual 2017: A Selection of AACE Award Papers

, Open University, The Netherlands & Fernuniversität, Germany, Netherlands ; , AACE, United States

Publisher: Association for the Advancement of Computing in Education (AACE), United States.


We are proud to present to you this selection of 20 award winning papers from AACE’s conferences. This year's selection includes papers from the annual conference of the Society for Information Technology & Teacher Education (SITE) in Savannah, Georgia, the World Conference on Educational Media & technology (EdMedia) in Vancouver, British Columbia, the the World Conference on Learning in Washington, DC, and Global Learn in Limerick, Ireland. The decision to nominate a conference paper for an award was made by peer reviewers. All authors were honored during the conference and received a certificate that serves as testimony to their outstanding research and contribution to the conference. This AACE finest of 2017 book groups the award winning papers in four parts. These four parts provide a timely overview and record of topics that are of primary interest in educational technology this year.


Bastiaens, T.J. & Marks, G. Education and Information Technology Annual 2017: A Selection of AACE Award Papers. United States: Association for the Advancement of Computing in Education (AACE). Retrieved November 26, 2022 from .


  1. Chapter 1 Categorization of Video Used in a Digital Learning Online Professional Learning Exchange for Professional Development by the State of New Jersey 19
    James Lipuma, Jeremy Reich, NJIT, United States
  2. Chapter 2 Virtual Conversations: In Service Social Studies Teachers’ Asynchronous Professional Developmen 27
    Cory Callahan, The University of Alabama, United States
  3. Chapter 3 Comparing Formative Supports of Graduate Candidates in Online and Face‐to‐Face 35
    Teacher Preparation Programs Tina L. Heafner, Teresa M. Petty, University of North Carolina at Charlotte, United States


  1. Chapter 4 What Features We Like When We Like Educational Games 45
    Spencer P. Greenhalgh, Matthew J. Koehler, Liz Owens Boltz, Michigan State University, United States
  2. Chapter 5 Motivation, Interaction and Perceived learning: assessing the impact of an urban game with 7th grade geography students 53
    Liliana Vieira, Clara Coutinho, University of Minho, Portugal
  3. Chapter 6 A Multimedia Enriched Problem‐Based Learning Environment: Our Research and Development Experiences 63
    Lucas Horton, Min Liu, Sa Liu, Jina Kang, Jeff Hodson, & Wenting Zou, The University of Texas at Austin
  4. Chapter 7 Use cases and architecture of an information system to integrate smart glasses in educational environments 77
    Michael Spitzer, Martn Ebner, Graz University of Technology, Austria


  1. Chapter 8 Open badges in online learning environments: Peer feedback and formative assessment as an engagement intervention for promoting agency 87
    Stylianos Hatzipanagos, King’s College London, United Kingdom, Jillianne Code, Faculty of Education, University of Victoria, Canada
  2. Chapter 9 An Authentic Online Community of Learning Framework for Higher Education: Development Process 97
    Jenni Parker, School of Education, Murdoch University, Perth, Western Australia
  3. Chapter 10 Enhancing the Flipped Classroom Experience with the Aid of Inclusive Design 107
    Jorge Reyna, Dr. Yvonne C. Davila, A/Prof Peter, Faculty of Science, University of Technology Sydney Australia
  4. Chapter 11 Analyzing and Evaluating the 1:1 Learning Model: What Would Dewey Do? 117
    Danielle Cadieux Boulden, North Carolina State University, United States
  5. Chapter 12 Switching Between Reading Stances: Intertextuality and Comprehension in Multimodal Texts 125
    Rohit Mehta, Punya Mishra, Michigan State University
  6. Chapter 13 Higher Education Faculty Utilization of Online Technological Tools: A Multilevel Analysis Brianne Leigh Moore‐Adams, Virginia Commonwealth University, United States 129
  7. Chapter 14 Guide on the Side: Reconsidering the faculty role in student‐centered online learning 137
    Richard Pierce, Shenandoah University, United States
  8. Chapter 15 New conceptions for digital technology sandboxes: Developing a Fully Online Learning Communities (FOLC) model 143
    Roland van Oostveen, University of Ontario Institute of Technology Canada, Maurice DiGiuseppe, Wendy Barber, Todd Blayone, University of Ontario Institute of Technology, Canada, Elizabeth Childs, Royal Roads University


  1. Chapter 16 The Why, How, and Findings from Teaching Innovation to Middle and High School 153
    Students Geoffrey A. Wright, Matt Jones, Technology and Engineering Education, Brigham Young University
  2. Chapter 17 Using GIS (Geographic Information Systems) to Analyze Public School Bullying: A Statewide Survey of 587,128 Students. 161
    Frank Stonier, Kenneth C. Teed, Carl Westine, Department of Learning and Teaching, Department of Leadership and Instruction, Department of Educational Technology and Foundations, The University of West Georgia, Carrollton, Georgia
  3. Chapter 18 Smart Partnerships in Education: what are they? 169
    Niki Davis. University of Canterbury, Aotearoa New Zealand Margaret Leahy. St. Patrick’s College, Dublin City University, Ireland, Amina Charania, Tata Trusts, Tata Institute of Social Sciences, India Hasniza Nordin.Universiti Utara Malaysia, Malaysia, Davor Orlic. IJS, Jožef Stefan Institute, Slovenia, Cathy, Lewin. Manchester Metropolitan University, United Kingdom, Olatz Lopez‐Fernandez., Catholic University of Louvain, Belgium
  4. Chapter 19 Standards and Tools for Designing and Developing Interactive Documentaries that Bring About Social Involvement and Change 179
    Susan Cardillo, DCS, Piedmont College, Anne Marie Armstrong, Franklin University
  5. Chapter 20 Towards the Internationalization of Curriculum Guidelines for Undergraduate IT Degree Programs 187
    Mihaela Sabin, University of New Hampshire, United States, Paul Snow Independent statistical consultant, United States, John Impagliazzo Hofstra University United States