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Improving digital competence in teacher training: the design and implementation of learning tasks in 3D virtual learning environments
Proceeding

, , , Universitat Rovira i Virgili, Spain

EdMedia + Innovate Learning, in Vancouver, BC, Canada ISBN 978-1-939797-24-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

As education advances with the help of technology, it becomes very clear that the modern day classroom needs are very different from the conventional classroom needs. 3D Virtual learning environments (VLE) offer an environment through which teachers can engage students in active learning. The aim of this paper is to understand how to use virtual worlds to foster digital competence in preservice teachers to support training and learning activities presents a challenge for the designers and evaluators of this learning technology. A number of key attributes of 3D VLE will be described and discussed in relationship to educational theory and pedagogical practice, in order to establish a possible theoretical base for 3D VLE learning.

Citation

Gisbert, M., Esteve-González, V. & Lázaro, J.L. (2016). Improving digital competence in teacher training: the design and implementation of learning tasks in 3D virtual learning environments. In Proceedings of EdMedia 2016--World Conference on Educational Media and Technology (pp. 1705-1711). Vancouver, BC, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved November 30, 2023 from .

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