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The Development of a Cooperative Digital Kinect Game based on the Merged Process of ADDIE and Service Design
PROCEEDINGS

, , , , , Ewha Womans University, Korea (South)

EdMedia + Innovate Learning, in Montreal, Quebec, Canada ISBN 978-1-939797-16-2 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

This study implemented the ADDIE model and the service design process to develop a learner-centered cooperative digital Kinect game. The development process used ADDIE steps and service design process in an integrative way, and it actively applied stakeholders’ opinions and reactions. Through site application, it was found that the applied cooperative digital Kinect game could elicit learners’ significant achievement and heightened interest. This study demonstrated how the digital Kinect game integrated technological and cooperative learning strategies, presented the steps to build a more effective learner-centered learning environment through ADDIE and the service design process, and aimed to establish guidelines that can be reused in a similar learning environment design.

Citation

Kang, M., Yoon, S., Ryoo, E.J., Florián, S. & Chung, W. (2015). The Development of a Cooperative Digital Kinect Game based on the Merged Process of ADDIE and Service Design. In S. Carliner, C. Fulford & N. Ostashewski (Eds.), Proceedings of EdMedia 2015--World Conference on Educational Media and Technology (pp. 1435-1443). Montreal, Quebec, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved December 15, 2019 from .

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