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Education and Information Technology Annual 2015: A Selection of AACE Award Papers

, Open University, The Netherlands & Fernuniversität, Germany ; , AACE, United States

Published . ISBN 978-1-9397-9715-5 Publisher: Association for the Advancement of Computing in Education (AACE), United States.


We are proud to present to you this selection of 25 award winning papers from AACE’s conferences (http://AACE. org/conf). This year's selection includes papers from the annual conference of the Society for Information Technology & Teacher Education (SITE) in Jacksonville, Florida, the World Conference on Educational Media & Technology (Ed-Media) in Tampere, Finland and the World Conference on E-Learning (E-Learn) in New Orleans, Louisiana. The decision to nominate a conference paper for an award was made by peer reviewers. All authors were honored during the conference and received a certificate that serves as testimony to their outstanding research and contribution to the conference. This AACE finest of 2015 book groups the award winning papers in four parts. These four parts provide a timely overview and record of topics that are of primary interest in educational technology this year.


Bastiaens, T.J. & Marks, G.H. (Eds.). (2015). Education and Information Technology Annual 2015: A Selection of AACE Award Papers. United States: Association for the Advancement of Computing in Education (AACE). Retrieved October 3, 2023 from .


    Chapter 1

    1. Faculty’s Perceptions toward the Relationships between Pedagogical Use of Emerging Technologies and Classroom Technology Infusion 23
      Weichieh Wayne Yu, Chunfu Charlie Lin, Jenny Wang, Chia‐Hao, Ho Chang Mei‐Hsin Ho Taiwan

    Chapter 2

    1. Mathematical Content, Pedagogy, and Technology: What It Can Mean to Practicing Teachers 31
      Beth Bos & Kathryn S. Lee USA

    Chapter 3

    1. An Investigation of a Pre‐Service Elementary Mathematics Teacher’s Techno‐Pedagogical Content Knowledge within the Context of Teaching Practices 41
      Esra Balgalmış & Erdinç Çakıroğlu Turkey,Kathryn Shafer USA

    Chapter 4

    1. Adapting Teaching/Learning Strategies for the Multigenerational Online Classroom 49
      Darlene Baker & Angela Schmidt USA

    Chapter 5

    1. Using a Design Pattern Framework to Structure Online Course Content: Two Design Cases 57
      Priscilla Norton & Dawn USA

    Chapter 6

    1. Teacher Planning Problem Space of Expert Technology Integrating Teachers 67
      Erin Davis‐USA

    Chapter 7

    1. Pedagogical Design and Pedagogical Usability of Web‐based Learning Environments Comparative Cultural Implications between Africa and Europe. Adewunmi Obafemi Ogunbase Finland 73

    Chapter 8

    1. From Creation to Curation: Evolution of an Authentic Assessment for Learning’ Task 85
      Peter R. Albion Australia

    Chapter 9

    1. Students’ Perceptions of Pre‐class Video in the Flipped‐ Classroom Instructional Model: A Survey Study Taotao Long, Joanne Logan, Michael Waugh USA 95

    Chapter 10

    1. Students' Learning Outcomes and Self‐efficacy Perception in a Flipped Classroom 103
      Mohamed Ibrahim & Rebecca Callaway USA


      Chapter 11

      1. What We’ve Got here is Failure to Communicate: Social Media Best Practices for Graduate School Program 113
        Joshua M. Rosenberg, Colin A. Terry, John Bell, Virginia Hiltz, Tracy Russo USA

      Chapter 12

      1. Perceptions of School Children of Using Social Media for Learning 119
        Robert Blair, David Millard & John Woollard UK

      Chapter 13

      1. Using Social Networking to Mentor 9th‐grade Girls for Academic Success and Engineering Career Awareness 129
        Patricia A. Carlson USA

      Chapter 14

      1. Guiding Students in Collaborative Writing of Wikipedia Articles How to Get Beyond the Black Box Practice in Information Literacy Instruction? 139
        Eero Sormunen & Tuulikki Alamettälä Finland

      Chapter 15

      1. Lessons learned from a two year implementation project: Sustaining Student Gains with Online On demand Professional Development 147
        Kelly Glassett & Steven Shaha USA

      Chapter 16

      1. Designing a web portal supporting the social inclusion of a specific user group. A case study of the LITERACY‐portal 155
        Dominik Hagelkruys & Renate Motschnig Austria

      Chapter 17

      1. Convergence and Divergence: Accommodating Online Cross-Culture Communication Styles 165
        Susan Simkowski & Bradley E. Wiggins USA


        Chapter 18

        1. Using Digital Resources to Support Personalized Learning Experiences in K‐12 Classrooms: The Evolution of Mobile Devices as Innovations in Schools in Northwest Ohio 173
          Savilla Banister & Rachel Reinhart USA

        Chapter 19

        1. Evaluating the Nature Tour Mobile Learning Application 179
          Jenni Rikala Finland

        Chapter 20

        1. Design and implementation of strategies and artifacts to support ubiquitous computing in and outside the classroom: A reflective case study 187
          Alan Amory South Africa

        PART 4 GAMING

        1. Chapter 21 199
          Using a Game‐Based Approach to Design a Rich Media Learning Environment Min Liu., Jason A. Rosenblum, Lucas Horton, & Jina Kang USA

        Chapter 22

        1. Development of a Gaming Instructional Material and Design Framework for “Exploration Activities” in Science 213
          Hodaka Taguchi & Toshiki Matsuda Japan

        Chapter 23

        1. Serious game Gademavo: How to enhance students’ ability in taking decisions in a complex world 223
          Anne‐Dominique Salamin Switzerland

        Chapter 24

        1. Learning Geosciences in Virtual Worlds: Engaging Students in Real-World Experiences 233
          Reneta D. Lansiquot, Janet Liou‐Mark & Reginald A. Blake USA

        Chapter 25

        1. Video Game Genres and What is Learned From Them Eddie Gose & Michael Menchaca USA 241