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Google Glass: A BYOT E-Learning Architecture

, Stetson, United States

E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in New Orleans, LA, USA ISBN 978-1-939797-12-4 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA


In an effort to support technology innovation many educational intuitions are incorporating technology in the virtual and physical classroom experience. One recent technology that is generating significant interest is Google Glass. Despite the non-educational uses, educational institutions are seeking ways to best utilize this technology in the classroom and from an architectural integration points. This showcase develops an e-learning architecture for Google Glass use within a virtual classroom to support an interactive e-learning environment and showcases new capabilities and innovations to learning along with the key integration points for e-learning opportunities.


Woodside, J.M. (2014). Google Glass: A BYOT E-Learning Architecture. In T. Bastiaens (Ed.), Proceedings of World Conference on E-Learning (pp. 2091-2092). New Orleans, LA, USA: Association for the Advancement of Computing in Education (AACE). Retrieved April 23, 2019 from .

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Cited By

  1. Wearable Technology Acceptance Model: Google Glass

    Joseph M Woodside, Stetson, United States

    Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 1800–1802

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