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“Play it Again, Zack!” Video Classrooms: Proven Practice and Projects PROCEEDINGS

, , , Valley Christian Schools, United States

EdMedia + Innovate Learning, in Lugano, Switzerland ISBN 978-1-880094-53-2 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Educating students in today's media rich society provides a challenge to educators never before encountered. So how can educators offer students ways to construct knowledge they gain from regularly planned lessons in their curricula? For many schools and classrooms, one answer has been the addition of video to existing lessons. Video projects are one of many creative tools available to classrooms today. Students gain many beneficial skills through the use of student produced digital video: project planning, collaborating, critical and reflective thinking, organizing, communicating, fostering media literacy, and researching to name a few. In this session, presenters will share how one school has put video production into the hands of students to demonstrate specified concepts. Videos presented here were filmed, edited and presented by students from nearly every core subject required by school structure.

Citation

Coleman, B., Neuhauser, J. & Vander Zwaag, C. (2004). “Play it Again, Zack!” Video Classrooms: Proven Practice and Projects. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of ED-MEDIA 2004--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 4723-4728). Lugano, Switzerland: Association for the Advancement of Computing in Education (AACE). Retrieved November 14, 2018 from .

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