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Conceptual Definition of the Technical and Pedagogical Usability Criteria for Digital Learning Material
PROCEEDINGS

, University of Tampere, Finland, Finland

EdMedia + Innovate Learning, in Lugano, Switzerland ISBN 978-1-880094-53-2 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

The major goal of the multi disciplinary Digital Learning 2 project is to develop a tool to evaluate usability of digital learning materials. This paper defines the concepts of the technical and pedagogical usability criteria on which the evaluation process is based. Following components of the technical usability are presented: 1. accessibility, 2. learnability and memorability, 3. user control, 4. help, 5. graphical layout, 6. reliability, 7. consistency, 8. efficiency, 9. memory load and 10. errors. Components of the pedagogical usability are as follows: 1. learner control, 2. learner activity, 3. cooperative learning, 4. goal orientation, 5. applicability, 6. added value, 7. motivation, 8. valuation of previous knowledge, 9. flexibility and 10. feedback.

Citation

Nokelainen, P. (2004). Conceptual Definition of the Technical and Pedagogical Usability Criteria for Digital Learning Material. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of ED-MEDIA 2004--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 4249-4254). Lugano, Switzerland: Association for the Advancement of Computing in Education (AACE). Retrieved June 30, 2022 from .

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