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SPLACH: a Computer Environment Supporting Distance Project-Based Learning
PROCEEDINGS

, Computer Science Laboratory of the Université du Maine (LIUM), France

EdMedia + Innovate Learning, in Denver, Colorado, USA ISBN 978-1-880094-45-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Our research deals with collaborative learning at a distance and takes place in the field of CSCL (Computer-Supported Collaborative Learning). To promote communications between people learning in a distance context, we think that it is important to involve these learners in collective activities. We suggest to set-up activities using project-based learning in order to stimulate and facilitate collective learning. In order to support distance project-based learning, we designed and developed a computer environment called SPLACH. This environment comprises specific tools for different actors: the project designer, the learners and the project leader. SPLACH was investigated in two different contexts: with pupils in a secondary school in the domain of technology and with adult students learning programming at the Tele-university of Quebec. This article presents the computer environment SPLACH and some of the results of its evaluation.

Citation

George, S. (2002). SPLACH: a Computer Environment Supporting Distance Project-Based Learning. In P. Barker & S. Rebelsky (Eds.), Proceedings of ED-MEDIA 2002--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 588-593). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE). Retrieved November 20, 2019 from .

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