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Journal of Educational Multimedia and Hypermedia

April 2006 Volume 15, Number 2

Editors

Gary H. Marks

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Table of Contents

Number of articles: 5

  1. Volitional Aspects of Multimedia Learning

    Markus Deimann, Erfurt University, Germany; John Keller, Florida State University, United States

    Research on multimedia learning has produced a vast body of findings which, however, are not yet being integrated into a comprehensive framework of reference. For a considerable time, cognitive... More

    pp. 137-158

  2. Snapshots of Interactive Multimedia at Work Across the Curriculum in Deaf Education: Implications for Public Address Training

    Becky Sue Parton, University of North Texas, United States

    A review of the literature yields many intriguing applications of interactive multimedia technology that can be seen through a series of 'snapshots' describing current projects and initiatives for ... More

    pp. 159-173

  3. Getting Ready For Mobile Learning—Adaptation Perspective

    Tiong Goh, Victoria University, Wellington, New Zealand; Dr Kinshuk, Massey University, New Zealand

    ** Invited as a paper from ED-MEDIA 2004 ** Emerging from e-learning, mobile learning is going to be a significant next wave of learning environments. This is an evolving research area and many ... More

    pp. 175-198

  4. Problems with Assessment Validity and Reliability in Web-Based Distance Learning Environments and Solutions

    Kay Wijekumar, The Pennsylvania State University, United States; Lon Ferguson & Diane Wagoner, Indiana University of Pennsylvania, United States

    Assessment of learning is critical to the learners, teachers, and designers of learning environments. Current assessment techniques in web-based distance learning apply age-old techniques to a new... More

    pp. 199-215

  5. Linking Audio And Visual Information While Navigating In A Virtual Reality Kiosk Display

    Briana Sullivan, Colin Ware & Matthew Plumlee, Data Visualization Research Lab, UNH, United States

    3D interactive virtual reality museum exhibits should be easy to use, entertaining, and informative. If the interface is intuitive, it will allow the user more time to learn the educational content... More

    pp. 217-241