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Capacity Building using PhD Education in Africa
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Design Science MOOC: A Framework of Good Practice Pedagogy in a Novel E-Learning Platform eLDa
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Measuring Technology Acceptance of Makey Makey as an Input Device in a Human-Computer Interaction Class
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Designing Universal Access for Open and Distance Learning through Human Centered Ecological Design (HCED)
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Students’ Learning Experiences of a Serious Food Service Management Game through the Lens of Eyetracking and Electroencephalography
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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How to Design Effective Healthcare Computer-based Simulation Games
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Curriculum mapping: An automated solution
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Best Practices of Digital Inking for Student Engagement
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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