You are here:

Synectics for Creative Thinking in Technology Education
ARTICLE

Technology Teacher Volume 66, Number 3, ISSN 0746-3537

Abstract

Synectics is a creative problem-solving process developed by William J. J. Gordon and George Prince in the 1960s (Gordon, 1961). A result of Gordon and Prince observing brainstorming sessions that achieved varying levels of success, Synectics outlines the processes that people can use to help them overcome mental blocks while working on difficult tasks. By using Synectics, people's divergent thinking and capacity for solving problems increase. This article presents scenarios that an instructor, using Synectics and creative problem-solving techniques, can apply to teach students to solve a multitude of academic challenges. Synectics is yet another tool that can be used in creative problem solving to achieve more productive student problem-solving sessions. Synectics can be used in a wide variety of educational environments as well. Face-to-face, module-based, and distance education instructors alike can use the techniques to foster creative thinking and improve problem-solving skills among their students. Knowing how divergent thinking and Synectics work can help in any number of areas, from marketing, writing, personnel, leadership, and funding to general education.

Citation

Hummell, L. (2006). Synectics for Creative Thinking in Technology Education. Technology Teacher, 66(3), 22-27. Retrieved February 20, 2020 from .

This record was imported from ERIC on April 18, 2013. [Original Record]

ERIC is sponsored by the Institute of Education Sciences (IES) of the U.S. Department of Education.

Copyright for this record is held by the content creator. For more details see ERIC's copyright policy.

Keywords