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Online Vocabulary Games as a Tool for Teaching and Learning English Vocabulary
ARTICLE

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Educational Media International Volume 43, Number 3, ISSN 0952-3987

Abstract

Vocabulary learning is often perceived as boring by learners, especially for those who grew up in the digital age. This paper reports a study of the usefulness of online games in vocabulary learning for some undergraduate students. Three teachers and 100 engineering students participated in a quasi-experimental study for approximately nine weeks. The experimental group learnt some vocabulary from two carefully selected web sites with games, while the control group learnt the same vocabulary through activity-based lessons. A pre-test and post-test were conducted in the first and ninth weeks. The findings indicate that the experimental group outperformed the control group statistically in the post-test. The students in the experimental group generally preferred online learning supplemented with digital educational games to conventional activity-based lessons. The teachers thought highly of the online games, but they expressed concern that extra support was required if the online games were adopted as a core part of their teaching. (Contains 3 tables and 3 figures.)

Citation

Yip, F.W.M. & Kwan, A.C.M. (2006). Online Vocabulary Games as a Tool for Teaching and Learning English Vocabulary. Educational Media International, 43(3), 233-249. Retrieved July 18, 2019 from .

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