Ten Design Points for the Human Interface to Instructional Multimedia
T.H.E. Journal Volume 22, Number 7, ISSN 0192-592X
Ten ways to design an effective Human-Computer Interface are explained. Highlights include material delivery that relates to user knowledge; appropriate screen presentations; attention value versus learning and recall; the relationship of packaging and message; the effectiveness of visuals and text; the use of color to enhance communication; the effect of illustrations; the usability of icons; redundancy; and culturally sensitive presentations. (Author/AEF)
McFarland, R.D. (1995). Ten Design Points for the Human Interface to Instructional Multimedia. T.H.E. Journal, 22(7), 67-69.
Cited ByView References & Citations Map
Patricia Deubel, Educational Consultant,Ohio, United States
Journal of Educational Multimedia and Hypermedia Vol. 12, No. 1 (2003) pp. 63–90
Jerry P. Galloway, Indiana University Northwest, United States
Society for Information Technology & Teacher Education International Conference 2000 (2000) pp. 509–514
Vincent P. Wade, Trinity College, Ireland; Mary Lyng, Waterford Institute of Technology, Ireland
EdMedia + Innovate Learning 1999 (1999) pp. 951–956
Vincent Wade, Trinity College, Dublin, Ireland; Mary Lyng, Waterford Institute of Technology, Ireland
WebNet World Conference on the WWW and Internet 2000 (2000) pp. 569–574
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