You are here:

Cognitive Play and Mathematical Learning in Computer Microworlds
ARTICLE

,

Journal of Research in Childhood Education Volume 8, Number 2, ISSN 0256-8543

Abstract

Uses the constructivist principle of active learning to explore the possibly essential elements in transforming a cognitive play activity into mathematical activity. Suggests that for such transformation to occur, cognitive play activity must involve operations of intelligence that, yield situations of mathematical schemes. Illustrates the arguments by describing children's interaction with discrete and continuous computer microworlds. (AA)

Citation

Steffe, L.P. & Wiegel, H.G. (1994). Cognitive Play and Mathematical Learning in Computer Microworlds. Journal of Research in Childhood Education, 8(2), 117. Retrieved July 17, 2019 from .

This record was imported from ERIC on April 18, 2013. [Original Record]

ERIC is sponsored by the Institute of Education Sciences (IES) of the U.S. Department of Education.

Copyright for this record is held by the content creator. For more details see ERIC's copyright policy.

Keywords