Design and Development of Virtual Reality: Analysis of Challenges Faced by Educators
Journal of Educational Technology & Society Volume 11, Number 1, ISSN 1176-3647 e-ISSN 1176-3647
There exists an increasingly attractive lure of using virtual reality applications for teaching in all areas of education, but perhaps the largest detriment to its use is the intimidating nature of VR technology for non-technical instructors. What are the challenges to using VR technology for the design and development of VR-based instructional activities, and what are the recommended approaches? This paper addresses the issues regarding identifying the appropriate techniques for integrating VR into traditional instructional design, and the considerations for development for non-technical educators. Recommendations are grounded within our own project involving virtual anesthesia. The discussion considers budgetary limitations, funding, and other factors. (Contains 4 tables and 6 figures.)
Hanson, K. & Shelton, B.E. (2008). Design and Development of Virtual Reality: Analysis of Challenges Faced by Educators. Journal of Educational Technology & Society, 11(1), 118-131.
Cited ByView References & Citations Map
Thomas Wilcox, wilcoxmedia.com, United States; Diane Wilcox, James Madison University, United States
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 1598–1602
Hsiu-Mei Huang, National Tai-Chung Institute of Technology, Taiwan; Shu-Sheng Liaw, China Medical University, Taiwan; Wen-Ting Chen & Yi-Chun Teng, National Tai-Chung Institute of Technology, Taiwan
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) pp. 1320–1329
These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact firstname.lastname@example.org.