Exploring the Potential of Web-based Social Process Experiential Simulations
Ann Shortridge, University of Oklahoma, Schusterman, United States ; George Sabo, University of Arkanas, Fayetteville, United States
Journal of Educational Multimedia and Hypermedia Volume 14, Number 4, ISSN 1055-8896 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
In the fall of 1996, the Arkansas Archeological Survey and the Department of Foreign Languages at the University of Arkansas, Fayetteville received a $180,000 grant from the National Endowment for the Humanities Teaching With Technology program. The goal of this grant initiative was to encourage creation of content-rich, computer-based materials for teaching history, literature, and languages. The grant team produced a CD-ROM called First Encounters: Native Americans and Europeans in the Mississippi Valley that enables students to explore multicultural perspectives on first encounters by learning to critically evaluate original historical sources in English, French, and Spanish language tracks. A post-development evaluation of these materials yielded favorable student ratings and successful learning outcomes, however we decided to add a second generation of instructional improvements. The primary goal of this paper is to describe the implementation and preliminary evaluation of one of these improvements, a web-based social process experiential simulation prototype called Two Worlds. Two Worlds was designed to enhance critical thinking by engaging users to explore a digital micro-world, participate in role-plays, and construct mind maps through and with collaborative electronic tools.
Shortridge, A. & Sabo, G. (2005). Exploring the Potential of Web-based Social Process Experiential Simulations. Journal of Educational Multimedia and Hypermedia, 14(4), 375-390. Norfolk, VA: Association for the Advancement of Computing in Education (AACE).
© 2005 Association for the Advancement of Computing in Education (AACE)