Computer adaptive practice of Maths ability using a new item response model for on the fly ability and difficulty estimation
ARTICLE
S. Klinkenberg, M. Straatemeier, H.L.J. van der Maas
Computers & Education Volume 57, Number 2, ISSN 0360-1315 Publisher: Elsevier Ltd
Abstract
In this paper we present a model for computerized adaptive practice and monitoring. This model is used in the Maths Garden, a web-based monitoring system, which includes a challenging web environment for children to practice arithmetic. Using a new item response model based on the Elo (1978) rating system and an explicit scoring rule, estimates of the ability of persons and the difficulty of items are updated with every answered item, allowing for on the fly item calibration. In the scoring rule both accuracy and response time are accounted for. Items are sampled with a mean success probability of .75, making the tasks challenging yet not too difficult. In a period of ten months our sample of 3648 children completed over 3.5 million arithmetic problems. The children completed about 33% of these problems outside school hours. Results show better measurement precision, high validity and reliability, high pupil satisfaction, and many interesting options for monitoring progress, diagnosing errors and analyzing development.
Citation
Klinkenberg, S., Straatemeier, M. & van der Maas, H.L.J. (2011). Computer adaptive practice of Maths ability using a new item response model for on the fly ability and difficulty estimation. Computers & Education, 57(2), 1813-1824. Elsevier Ltd. Retrieved March 4, 2021 from https://www.learntechlib.org/p/50745/.
This record was imported from
Computers & Education
on January 29, 2019.
Computers & Education is a publication of Elsevier.
Keywords
- Adaptive Testing
- Arithmetic
- CAP
- CAT
- Computer adaptive practice
- Computer Assisted Testing
- Computer Software
- Difficulty Level
- instructional design
- Instructional Effectiveness
- intelligent tutoring systems
- IRT
- Item calibration
- Item response theory
- Mathematics Instruction
- Probability
- Progress monitoring
- Reaction Time
- Scoring
- serious gaming
- Test Items
- Web Based Instruction
Cited By
View References & Citations Map-
Employing game analytics techniques in the psychometric measurement of game-based assessments with dynamic content
Yasser Jaffal & Dieter Wloka, Universitt Kassel
Journal of e-Learning and Knowledge Society Vol. 11, No. 3 (Sep 30, 2015)
These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact info@learntechlib.org.