Immersive Learning Experiences through Open Source Virtual Worlds PROCEEDINGS
Betul Czerkawski, The University of Arizona South, United States
EdMedia + Innovate Learning, in Lisbon, Portugal ISBN 978-1-880094-89-1 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
In the past decade, immersive virtual worlds became a point of interest for educators and e-learning designers due to the multitude of collaborative learning opportunities they provide for today’s digital natives. Since virtual worlds are simulated environments, they also enable learners to experience events and situations that are difficult in real life. This paper aims to develop a systematic approach to teaching with the construction of immersive virtual worlds for higher education. To do this, four open source virtual world creation tools are reviewed, and assessment instruments for learners are developed to judge effectiveness of each of these tools.
Czerkawski, B. (2011). Immersive Learning Experiences through Open Source Virtual Worlds. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3783-3785). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE). Retrieved November 14, 2018 from https://www.learntechlib.org/primary/p/38404/.
© 2011 Association for the Advancement of Computing in Education (AACE)
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