
Fear, Apprehension, Stereotypes, Oh, My! Exploring Teachers’ Reactions to Virtual Gaming
PROCEEDINGS
Debra R Sprague, Mary Kayler, George Mason University, United States
Society for Information Technology & Teacher Education International Conference, in Nashville, Tennessee, USA ISBN 978-1-880094-84-6 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
Abstract
Abstract: Researchers have begun to explore the impact of game-based learning. Most of this research has focused on what children learn while engaged in virtual games. This study looks at what 61 teachers learned as they explored a Massively Multiplayer Online (MMO) virtual gaming environment of their choice over a four week period. Data included individual reflective logs, web-based group discussions, and individual narratives written at the conclusion of the experience. Teachers discussed reactions to the games. The results show that teachers were fearful and had difficulty trusting strangers they encountered. They were goal-oriented and found the open-endedness of the MMOs to be overwhelming.
Citation
Sprague, D.R. & Kayler, M. (2011). Fear, Apprehension, Stereotypes, Oh, My! Exploring Teachers’ Reactions to Virtual Gaming. In M. Koehler & P. Mishra (Eds.), Proceedings of SITE 2011--Society for Information Technology & Teacher Education International Conference (pp. 2248-2253). Nashville, Tennessee, USA: Association for the Advancement of Computing in Education (AACE). Retrieved January 17, 2021 from https://www.learntechlib.org/primary/p/36641/.
Keywords
References
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