Serious gaming: a serious attempt to increase childrens’ vocabulary!
Petra Fisser, University of Twente, Netherlands ; Joke Voogt, University of Twente, Netherlands
Society for Information Technology & Teacher Education International Conference, in Nashville, Tennessee, USA ISBN 978-1-880094-84-6 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA
Taaltreffers (“Word Score”) is an online serious game intended to increase the vocabulary of pupils in primary schools in the 10-12 age range. The game and the additional materials are designed with the model of Verhallen and Verhallen, in which words are presented in four stages: activating previous knowledge, explaining new words, consolidating new words and testing if the words are part of the daily vocabulary. The game has been piloted at ten schools and the evaluation shows that teachers and students are positive about the game. Teachers sometimes lack the necessary knowledge and skills to use the game optimally, especially related to the model of Verhallen and Verhallen. Students can work independently with the game and are enthusiastic. A vocabulary test and an attitude questionnaire have been used to test the impact of “Taaltreffers”. The results show that the vocabulary of the students has increased significantly after playing the game.
Fisser, P. & Voogt, J. (2011). Serious gaming: a serious attempt to increase childrens’ vocabulary!. In M. Koehler & P. Mishra (Eds.), Proceedings of SITE 2011--Society for Information Technology & Teacher Education International Conference (pp. 1473-1476). Nashville, Tennessee, USA: Association for the Advancement of Computing in Education (AACE).