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Wu, W.Y., Chang, C.K. & He, Y.Y. (2010). Using Scratch as game-based learning tool to reduce learning anxiety in programming course. In Z. Abas, I. Jung & J. Luca (Eds.), Proceedings of Global Learn Asia Pacific 2010--Global Conference on Learning and Technology (pp. 1845-1852). Penang, Malaysia: Association for the Advancement of Computing in Education (AACE).