Evaluating the Impact of a Virtual Environment Tool for the English Classroom PROCEEDINGS
Jon Saklofske, Acadia University, Canada ; Gregory MacKinnon, Acadia University, Nova Scotia,Canada, Canada
Society for Information Technology & Teacher Education International Conference, in San Diego, CA, USA ISBN 978-1-880094-78-5 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA
A virtual environment based on the identified potential for educational gaming has been developed for teaching the social and political culture typified in Mary Robinson’s Romantic period novel, The Natural Daughter (1799). The multi-user environment allows students to interact with characters in a simulated 18th century England (Bath and London) and thereby develop a deeper, participatory understanding of the context of the novel. While there exists qualitative feedback on the potential for this pedagogical tool in the humanities, the study introduced in this paper uses concept mapping to track the perceived enhancement in learning. This presentation will introduce the virtual environment, discuss the nuances of this differentiated learning style and interpret the results of the concept mapping study.
Saklofske, J. & MacKinnon, G. (2010). Evaluating the Impact of a Virtual Environment Tool for the English Classroom. In D. Gibson & B. Dodge (Eds.), Proceedings of SITE 2010--Society for Information Technology & Teacher Education International Conference (pp. 2355-2359). San Diego, CA, USA: Association for the Advancement of Computing in Education (AACE). Retrieved August 19, 2018 from https://www.learntechlib.org/primary/p/33717/.
© 2010 Association for the Advancement of Computing in Education (AACE)
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