Cartoon-based Teaching Simulation for Reflective Improvement of Lesson Plans in Pre-service Teacher Training PROCEEDINGS
Toshio Mochizuki, Senshu University, Japan ; Yoshihiko Kubota, Joetsu University of Education, Japan ; Hideyuki Suzuki, Ibaraki University, Japan
Society for Information Technology & Teacher Education International Conference, in San Diego, CA, USA ISBN 978-1-880094-78-5 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA
This paper describes the application of a cartoon-based thinking method to help train student teachers to create and revise their lesson plans from the viewpoint of learners. According to this method, learners are asked to represent their lesson plans in the form of a cartoon. It is expected that this method will encourage student teachers to imagine learners’ voices more effectively; this is because cartoons, which involve actors and their words, can enable student teachers to envisage the reality of a classroom activity in greater detail. The results of this study suggest that cartoon-based thinking helps student teachers to view their lesson plan from the learner’s perspective. Student teachers are also encouraged to critically analyze their initial lesson plans.
Mochizuki, T., Kubota, Y. & Suzuki, H. (2010). Cartoon-based Teaching Simulation for Reflective Improvement of Lesson Plans in Pre-service Teacher Training. In D. Gibson & B. Dodge (Eds.), Proceedings of SITE 2010--Society for Information Technology & Teacher Education International Conference (pp. 1983-1990). San Diego, CA, USA: Association for the Advancement of Computing in Education (AACE). Retrieved August 18, 2017 from https://www.learntechlib.org/p/33653/.
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