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Artscura: Experiencing Art Through Art PROCEEDINGS

, , , , University of Minnesota, United States

E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Vancouver, Canada ISBN 978-1-880094-76-1 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA

Abstract

The art museum has long been regarded as an elite and sometimes needlessly inaccessible institution. Patrons visit in order to experience works of art and learn about art history, but are too often afforded no context or information. Visitors may wander through galleries and exhibitions, all the while seeing only objects, not art. An interactive computer-based orientation gallery can provide relevant, accessible, and contextual information needed to give a meaningful and enjoyable learning experience to all art museum visitors. The goal for the creation of Artscura is to provide a visually engaging, interactive instructional environment for museum patrons to explore prior to, or in conjunction with, viewing works of art. By providing accessible historical and contextual information in an easy-to-use interface, visitors will not only obtain further knowledge of the art they see before them, but perhaps more importantly, have the experience of understanding art.

Citation

St Louis, E., McCauley, P., Breuch, T. & Hatten, J. (2009). Artscura: Experiencing Art Through Art. In T. Bastiaens, J. Dron & C. Xin (Eds.), Proceedings of E-Learn 2009--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1993-1998). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved November 13, 2018 from .

Keywords

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References

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