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Using Multi Layering to Design Interactions for Teaching and Learning in a Virtual Environment
PROCEEDINGS

, Canberra Institute of Technology, Australia

EdMedia + Innovate Learning, in Honolulu, HI, USA ISBN 978-1-880094-73-0 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Designing teaching and learning scenarios for virtual worlds is a relatively new area of expertise. It is a new and exciting area for exploration and provides a valuable environment to challenge educational theories and educational practitioners. This paper explores a project that is based on three theoretical approaches; constructivism, legitimate peripheral participation, and critical reflection. Scaffolding is the backbone of this approach, legitimate peripheral participation provides peer and collaborative learning and debrief allows us to critically reflect on the learning and teaching encounter during these in world sessions. This multilayered approach, to the development of the environment, the avatars and the scenarios has created a deeply immersive and engaging educational environment. This approach uses authentic learning tasks, professional practitioner engagement and reflective practice to help lessen the strain on practicum placements in the Allied Health Industry.

Citation

Neuendorf, P. (2009). Using Multi Layering to Design Interactions for Teaching and Learning in a Virtual Environment. In G. Siemens & C. Fulford (Eds.), Proceedings of ED-MEDIA 2009--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1378-1382). Honolulu, HI, USA: Association for the Advancement of Computing in Education (AACE). Retrieved May 26, 2019 from .