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Jaipal, K. & Figg, C. (2009). Factors Impacting the Effectiveness of Using Video Games to Teach Grade 8 Science: A Thematic Case Study. In I. Gibson, R. Weber, K. McFerrin, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2009--Society for Information Technology & Teacher Education International Conference (pp. 3773-3779). Charleston, SC, USA: Association for the Advancement of Computing in Education (AACE).