The Handheld Augmented Reality Project (HARP): Using GPS-enabled Handheld Computers to Teach Content PROCEEDINGS
Patrick O'Shea, Graduate School of Education, Harvard University, United States
EdMedia: World Conference on Educational Media and Technology, in Vienna, Austria ISBN 978-1-880094-65-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
This session will describe and demonstrate the technology used in the Handheld Augmented Reality Project (HARP). Using GPS-enabled handheld computers, this project attempts to teach math and language arts content to middle and high school students. As students walk around a physical environment, they are tracked by an avatar on their handheld computer moving around a map of the students’ location. This avatar triggers characters and objects as the student moves around. This session will define Augmented reality, demonstrate the HARP technology, describe the HARP curricula development process, and describe preliminary results from testing the HARP augmented reality process using a pre-test/post-test control group evaluation design.
O'Shea, P. (2008). The Handheld Augmented Reality Project (HARP): Using GPS-enabled Handheld Computers to Teach Content. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 5334-5335). Vienna, Austria: Association for the Advancement of Computing in Education (AACE). Retrieved October 21, 2017 from https://www.learntechlib.org/p/29117/.
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