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LearnWeb 2.0 - Integrating Social Software for Lifelong Learning PROCEEDINGS

, , , L3S Research Center, Germany

EdMedia + Innovate Learning, in Vienna, Austria ISBN 978-1-880094-65-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC


Within the TENCompetence project we aim to develop and integrate models and tools into an open source infrastructure for the creation, storage and exchange of learning objects, suitable knowledge resources as well as learning experiences. This paper analyzes the potential of social software tools for providing part of the required functionality using a detailed scenario. It then discusses the challenges involved, focusing on interoperability, identity management and providing the right Web 2.0 tools for the required functionalities. Finally, we sketch a possible infrastructure based on Facebook, providing information propagation along a social network graph.


Marenzi, I., Demidova, E. & Nejdl, W. (2008). LearnWeb 2.0 - Integrating Social Software for Lifelong Learning. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1793-1802). Vienna, Austria: Association for the Advancement of Computing in Education (AACE). Retrieved November 16, 2018 from .


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