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Standards for Educational, Edutainment, and Developmentally Beneficial Computer Games
PROCEEDINGS

, , , University of Wollongong, Australia

EdMedia + Innovate Learning, in Vienna, Austria ISBN 978-1-880094-65-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

The results of a comprehensive review of the body of research concerning the developmental and educational value of computer gaming for children is reported. Based on the review, design criteria are proposed for educational and edutainment computer games. In addition, a hierarchy of educational, edutainment, and entertainment game categories is introduced. It is argued that a standard educational labeling system is needed to assist parents and teachers with selecting computer games. A gap in the research is highlighted with regard to the affordances of computer games to facilitate the development of young children’s higher-order thinking. It is recommended that further research be conducted to identify foundational educational theories for the design and assessment of games. And finally, it is argued that teachers need both training and encouragement to build the confidence required to guide computer game use.

Citation

Peterson, R., Verenikina, I. & Herrington, J. (2008). Standards for Educational, Edutainment, and Developmentally Beneficial Computer Games. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1307-1316). Vienna, Austria: Association for the Advancement of Computing in Education (AACE). Retrieved April 22, 2019 from .

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References

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Cited By

  1. Gender differences in student-created game narratives based on ESRB ratings

    Chang Hoon Jeong, Educational Technology, Korea National University of Education, South Korea, Korea (South)

    EdMedia + Innovate Learning 2011 (Jun 27, 2011) pp. 3470–3476

  2. Unpredicted Educational Uses of Video Games

    Aaron Trevino & Carol Redfield, St. Mary's University, United States

    Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 1582–1586

These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact info@learntechlib.org.