You are here:

Implementation of Digital Storytelling in the Classroom by Teachers Trained in a Digital Storytelling Workshop PROCEEDINGS

, , University of Houston, United States

Society for Information Technology & Teacher Education International Conference, in Las Vegas, Nevada, USA ISBN 978-1-880094-64-8 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA

Abstract

This paper presents results of a research study conducted at the University of Houston, in which a group of in-service elementary, middle, and high school teachers learned to use digital storytelling through a series of summer workshops conducted by university faculty and graduate students. The study investigated the teachers' use of digital storytelling in their classrooms, what effects this use had on students, and what problems arose that prevented implementation of digital storytelling in the classroom. The study results suggested that, even though almost all of the teachers' perceptions about using digital stories in the classroom were positive immediately after the workshops, in practice, more than half of the teachers did not continue to use digital storytelling during the implementation period. Teachers who did use digital storytelling reported positive effects on student performance, an increase in 21st century skills, and increased motivation and engagement levels in their students.

Citation

Dogan, B. & Robin, B. (2008). Implementation of Digital Storytelling in the Classroom by Teachers Trained in a Digital Storytelling Workshop. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 902-907). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE). Retrieved August 15, 2018 from .

Keywords

View References & Citations Map

References

  1. Banaszewski, M.T. (2002). Digital storytelling finds its place in the classroom, Multimedia Schools 9 no:1 32-5 (Ja/F 2002).
  2. Banaszewski, M.T. (2005). Digital storytelling: Supporting digital literacy in grades 4 – 12. Master’s thesis, Georgia Institute of Technology. Retrieved January 15, 2008 from http://techszewski.blogs.com/techszewski/files/TBanaszewski_DS_thesis.pdf
  3. Bhatt, G.D. (2005). Assessing the impact of IT-driven education in K–12 schools. Report prepared for IBM Center for The Business of Government. Retrieved January 15, 2008 from http://www.businessofgovernment.org/pdfs/BhattReport.pdf
  4. CEO Forum on Education and Technology. (2001). Key building blocks for student achievement in the 21st century: Assessment, alignment, accountability, access, analysis. Washington, D.C. Retrieved January 15, 2008 from http://www.ceoforum.org/downloads/report4.pdf
  5. Cohen, L., Manion, L., & Morrison, K. (2000). Research Methods in Education. London: Routledge Falmer. Retrieved October 16, 2006, from Questia database: http://www.questia.com/PM.qst?a=o&d=103778307
  6. EnGauge (2003). Literacy in the digital age. Retrieved on January 15, 2008 from www.ncrel.org/engauge/skills/basiclit.htm
  7. Jakes, D.S., & Brennan, J. (2005). Capturing stories, capturing lives: An Introduction to digital storytelling. Retrieved January 15, 2008 from http://bookstoread.com/etp/earle.pdf
  8. Hull, G.A., & Nelson, M.E. (2005). Locating the semiotic power of multimodality written communication. Research in the Teaching of English, 22(2), pp. 224-261.
  9. Sivin-Kachala, J., & Bialo, E. (2000). 2000 research report on the effectiveness of technology in schools (7th ed.). Washington, DC: Software and Information Industry Association. Retrieved January 15, 2008 from http://www.siia.net/estore/ref-00-summary.pdf

These references have been extracted automatically and may have some errors. If you see a mistake in the references above, please contact info@learntechlib.org.

View References & Citations Map

Cited By

  1. Empathetic Play: Proposal of an Interactive Storytelling Game as an Intervention to Cyberbullying

    Matthew Nowatzke & Larysa Nadolny, Iowa State University, United States

    Society for Information Technology & Teacher Education International Conference 2018 (Mar 26, 2018) pp. 474–477

  2. Project Based Learning (PBL)with Digital Storytelling approach: Research results of Digital Storytelling Contest (DISTCO) PBL 2017

    Bulent Dogan, University of Houston, United States

    Society for Information Technology & Teacher Education International Conference 2018 (Mar 26, 2018) pp. 293–304

  3. Project Based Learning (PBL) with Digital Storytelling Approach: Research Results of Digital Storytelling Contest (DISTCO) PBL 2016

    Bulent Dogan, Sirin Budak & Kadir Almus, North American University, United States

    Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) pp. 1920–1930

  4. Research Results of Digital Storytelling Contest (DISTCO) 2016

    Bulent Dogan & Kadir Almus, North American University, United States

    Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) pp. 344–355

  5. Project Based Learning (PBL) with Digital Storytelling Approach: Research Results of Digital Storytelling Contest (DISTCO) PBL 2015

    Bulent Dogan, North American University, United States

    Society for Information Technology & Teacher Education International Conference 2016 (Mar 21, 2016) pp. 2600–2608

  6. Lessons from the Trenches: What Educators Should Know about Teaching Digital Storytelling

    Bernard Robin & Sara McNeil, University of Houston, United States

    Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 1433–1440

  7. Educational Uses of Digital Storytelling in K-12: Research Results of Digital Storytelling Contest (DISTCO) 2012

    Bulent Dogan, North American College, United States

    Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 1353–1362

  8. The Impacts of a Digital Storytelling-Based Project on Student Motivation in Computer Literacy Education

    Naoko Kasami, J. F. Oberlin University, Japan

    Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 1135–1142

  9. Educational Uses of Digital Storytelling: Results of DISTCO 2010, an Online Digital Storytelling Contest

    Bulent Dogan, University of Houston/Harmony Public Schools, United States

    Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 1104–1111

  10. Educational Use of Digital Storytelling: Research Results of an Online Digital Storytelling Contest

    Bulent Dogan, University of Houston/School of Science and Technology, United States

    Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 1061–1066

  11. Educational Uses of Digital Storytelling: The Challenges of Designing an Online Digital Storytelling Contest for K-12 Students and Teachers

    Bulent Dogan, University of Houston, United States

    EdMedia + Innovate Learning 2009 (Jun 22, 2009) pp. 3879–3884

  12. Educational Uses of Digital Storytelling: Creating Digital Storytelling Contests for K-12 Students and Teachers

    Bulent Dogan, University of Houston/School of Science and Technology, United States; Bernard Robin, University of Houston, United States

    Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 633–638

These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact info@learntechlib.org.