Journal of Interactive Learning Research Volume 19, Number 3, ISSN 1093-023X Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Interactive computer simulations with complex representations and sophisticated graphics are a relatively new addition to the classroom, and research in this area is limited. We have conducted over 275 individual student interviews during which the students described what they were thinking as they interacted with simulations. These interviews were conducted as part of the research and design of simulations for the Physics Education Technology (PhET) project. PhET is an ongoing project that has developed over 75 simulations for use in teaching physics, chemistry, and physical science. These interviews are a rich source of information about how students interact with computer simulations and what makes an educationally effective simulation. We have observed that simulations can be highly engaging and educationally effective, but only if the student's interaction with the simulation is directed by the student's own questioning. Here we describe our design process, what features are effective for engaging students in educationally productive interactions and the underlying principles which support our empirically developed guidelines. In a companion article we describe in detail the design features used to create an intuitive simulation for students to use.
Adams, W.K., Reid, S., LeMaster, R., McKagan, S.B., Perkins, K.K., Dubson, M. & Wieman, C.E. (2008). A Study of Educational Simulations Part I - Engagement and Learning. Journal of Interactive Learning Research, 19(3), 397-419. Waynesville, NC: Association for the Advancement of Computing in Education (AACE). Retrieved March 25, 2019 from https://www.learntechlib.org/primary/p/24230/.
© 2008 Association for the Advancement of Computing in Education (AACE)
- Adams, W.K. (2004). Gesture with interactive computer simulations. Retrieved May19, 2008, from http://phet.colorado.edu/web-pages/publications/Gesture.pdf
- Adams, W.K. (2003). Sample transcript and summary from a “Radio Waves” interview. Retrieved May 19, 2008,
- Adams, W.K., Perkins, K. K. & Wieman, C.E. (2006). PhET look and feel. Retrieved November 23, 2006,
- Christian, W., & Belloni, M. (2001). Physlets: Teaching physics with interactive curricular material. Upper Saddle River, NJ: Prentice Hall.
- Clark, C., & Mayer, R. (2003). E-learning and the science of instruction (pp 111-129). San Francisco: Pfeiffer.
- Malone, T. (1981). Toward a theory of intrinsically motivating instruction. Cognitive Science, 4, 333-369.
- Minstrell, J., & Kraus, P. (2005). Guided inquiry in the science classroom. In M.S. Donovan & J.D. Bransford (Eds.), How students learn: History, mathematics, and science in the classroom (pp. 475-513). Washington, DC: The National Academy Press.
- The PhET Team. (2006a). PhET activity database. [Computer database]. Boulder, CO: University of Colorado, Physics Education Technology Project. Retrieved May 19, 2008, from
- The PhET Team. (2006b). PhET interactive computer simulations. [Computer software]. Boulder, CO: University of Colorado, Physics Education Technology Project. Retrieved May 19, 2008, from http://phet.colorado.edu
- Podolefsky, N.S., & Finkelstein, N.D. (2006). Use of analogy in learning physics: The role of representations. Physical Review, Special Topics: Physics Education Research, 2(2), 020101
These references have been extracted automatically and may have some errors. If you see a mistake in the references above, please contact firstname.lastname@example.org.
Ole Eggers Bjælde, Mads Kock Pedersen & Jacob Sherson, Aarhus University, Denmark
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (Oct 27, 2014) pp. 218–222
These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact email@example.com.