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Supporting the Business Game of a TV Production by LMS - About the Implementation of Highly Configurable Submission Rooms for Various Learning Scenarios
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, , , University of Paderborn, Germany

EdMedia + Innovate Learning, in Orlando, FL USA ISBN 978-1-880094-60-0 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Today's e-learning systems and system supporting collaborative work need to be adapted to a wide range of contexts of use. Based on the concept of virtual knowledge spaces, we developed a conceptual approach of highly adaptable terminology-based components as well as a successful open source infrastructure implementing our concept. Key element for shaping e-learning environments to different use cases are web based adjustable views. Our contribution illustrates adjustable views on collaborative spaces with the help of a flexible submission room for different e-learning scenarios, which also includes a business game of TV-production.

Citation

Roth, A., Hampel, T. & Strauch, T. (2006). Supporting the Business Game of a TV Production by LMS - About the Implementation of Highly Configurable Submission Rooms for Various Learning Scenarios. In E. Pearson & P. Bohman (Eds.), Proceedings of ED-MEDIA 2006--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2228-2233). Orlando, FL USA: Association for the Advancement of Computing in Education (AACE). Retrieved May 25, 2019 from .

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