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Development of a Design Framework for Metacognition in Game-Based Learning

, , Hanze University of Applied Sciences, Netherlands ; , N/A, Netherlands ; , Eindhoven University of Technology, Netherlands

Journal of Interactive Learning Research Volume 32, Number 4, ISSN 1093-023X Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Learner metacognition can positively impact learning. However, little is known about how to effectively design game-based learning environments such that metacognition is promoted in learners. Previous research does not provide sufficiently structured and empirically verified insights for designers and researchers to make informed design decisions. This paper describes the development of a design framework for metacognition in game-based learning. The framework is derived from existing literature and cases, and further elaborated through a formative expert evaluation. For instruction, gameplay, and the integration of both, the resulting framework defines specific design dimensions that indicate the relevant areas in which informed design-decisions are likely to affect learners' metacognition. As such, this framework aids specification of designs, structured comparisons between different designs, and focused research effort in identifying specific design guidelines for metacognition in game-based learning.

Citation

Braad, E., Degens, N., Barendregt, W. & IJsselsteijn, W. (2021). Development of a Design Framework for Metacognition in Game-Based Learning. Journal of Interactive Learning Research, 32(4), 295-323. Waynesville, NC: Association for the Advancement of Computing in Education (AACE). Retrieved January 27, 2023 from .