Effects of VR on Student Learning: A Scoping Review
Anila Das, Janetta Boone, University of North Texas, United States
EdMedia + Innovate Learning, in United States ISBN 978-1-939797-56-8 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Virtual reality allows students to have a fully immersive, real-life experience in subjects that would otherwise be impossible. As students' digital fluency increases, incorporating prevalent media such as immersive interfaces in virtual reality (VR) can help design the students' educational experience. Increased student involvement, higher comprehension, increased proficiency, and students taking ownership of their learning are possibilities when virtual reality is integrated into the educational school system. A scoping review was performed to examine the effects of virtual reality on student learning. Eleven articles were examined in the English language investigating virtual reality-based instruction and its effects on student learning. Outcome measures show a significant improvement in how students' brains are affected through stimulation, absorption, and retention. Other studies indicate the fully immersive experience to assist in student learning and allowing exploration of various perspectives. Therefore, virtual reality seems to be an auspicious compass as defined in this study.
Das, A. & Boone, J. (2021). Effects of VR on Student Learning: A Scoping Review. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning (pp. 592-597). United States: Association for the Advancement of Computing in Education (AACE).
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- Das_Boone_VR_ScopingReviewPPT2.pdf (Access with Subscription)