Game Technologies to Assist Learning of Communication Skills in Dialogic Settings for Persons with Aphasia
Ylva Backman, Viktor Gardelli, Peter Parnes, Luleå University of Technology Laboratorievägen 14 SE-971 87 LULEÅ Sweden
iJET Volume 16, Number 3, ISSN 1863-0383 Publisher: International Journal of Emerging Technology in Learning, Kassel, Germany
Persons with aphasia suffer from a loss of communication ability as a consequence of a brain injury. While rare, a small strand of research indicates effectiveness of dialogic interventions for communication development for persons with aphasia, but a vast amount of research studies shows its effectiveness for other target groups. In this paper, we describe the main parts of the hitherto technological development of an application named Dialogica that is (i) aimed at facilitating increased communicative participation in dialogic settings for persons with aphasia and other communication disorders, (ii) based on computer game technology as well as on theory in dialogic education and argumentation theory, and (iii) designed for mobile devices with larger screens.
Backman, Y., Gardelli, V. & Parnes, P. (2021). Game Technologies to Assist Learning of Communication Skills in Dialogic Settings for Persons with Aphasia. International Journal of Emerging Technologies in Learning (iJET), 16(3), 190-205. Kassel, Germany: International Journal of Emerging Technology in Learning.