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Systematic Review of Enjoyment Element in Health-Related Game-Based Learning
ARTICLE

, Innovative Learning Sciences Research Centre of Excellence (INNOVATE), Faculty of Educational Studies, Universiti Putra Malaysia, Serdang, Malaysia ; , Faculty of Computer Science and Information Technology, Universiti Putra Malaysia, Malaysia ; , Faculty of Computer Science and Information Technology, Universiti Putra Malaysia, Serdang, Malaysia ; , Faculty of Medicine and Health Sciences, Universiti Putra Malaysia, Malaysia ; , , , Innovative Learning Sciences Research Centre of Excellence (INNOVATE), Faculty of Educational Studies, Universiti Putra Malaysia, Malaysia ; , Faculty of Educational Studies, Universiti Putra Malaysia, Serdang, Malaysia

iJET Volume 15, Number 21, ISSN 1863-0383 Publisher: International Journal of Emerging Technology in Learning, Kassel, Germany

Abstract

Educational games are often used as teaching and learning tools, with studies showing that game-based learning is widely accepted among children and teenagers. The experience of enjoyment typically associated with playing games provides for a deeper learning experience and allows the individual to connect various concepts, skills, and knowledge, as well as sparking creativity. This paper builds upon previous studies of enjoyment in health-based gaming and aims to articulate a definition of enjoyment in gaming. Drawing on Miles’ taxonomy, the review further set out to identify and bridge gaps in our theoretical understanding of enjoyment. Three theories were found to be particularly relevant for explaining the concept of enjoyment in relation to health-based gaming: self-determination theory, flow theory, and uses and gratification theory.

Citation

Ab Jalil, H., Nasharuddin, N., Marlisah, E., Nazan, A., Ismail, I., Ma’rof, A., Rusdi, N. & Zaremohzzabieh, Z. (2020). Systematic Review of Enjoyment Element in Health-Related Game-Based Learning. International Journal of Emerging Technologies in Learning (iJET), 15(21), 40-57. Kassel, Germany: International Journal of Emerging Technology in Learning. Retrieved November 28, 2020 from .